Big Mouse Pointer 1.3 serial key or number

Big Mouse Pointer 1.3 serial key or number

Big Mouse Pointer 1.3 serial key or number

Big Mouse Pointer 1.3 serial key or number

Sonic Visualiser

A Brief Reference

Note: This reference manual is for a version of Sonic Visualiser that is no longer the latest version. Please consult the Sonic Visualiser website for more details.

Sonic Visualiser is an application for viewing and analysing the contents of music audio files. This is a brief reference manual explaining the concepts used in Sonic Visualiser and how to use it. This manual describes Sonic Visualiser version 1.3.

This document is Copyright 2006-2008 Chris Cannam and Queen Mary, University of London. You may modify and redistribute it under the terms of the Creative Commons Attribution-ShareAlike 2.5 License. See http://creativecommons.org/licenses/by-sa/2.5/ for details.

Please report errors and omissions using the Sonic Visualiser bug tracker.

1.  Panes and Layers

1.1.  What are Panes and Layers?

Sonic Visualiser's user interface is structured around panes and layers. A pane is a horizontally scrollable area of window like a drawing canvas; a layer is one of a set of things that can be shown on a pane, such as a waveform, a line graph of measurements, or a subdivision of the horizontal axis into differently coloured segments.

You can stack any number of panes above one another vertically: a scrollbar will appear if you have too many to fit in the window. The horizontal axis of each pane corresponds to time in audio sample frames, and all of the stacked panes will be aligned to the same sample frame at their centre points.

Each pane can then display any number of layers, which are conceptually stacked on top of one another like layers in a graphics application. So for example, you may have a spectrogram layer "at the back", with line data, onset positions and notes displayed in separate layers "in front", i.e. drawn over the top of it. There are several different kinds of layer, which differ in the types of data they can represent: instants, curves (time-value plots), and so on.

Layers that are stacked on the same pane will always share the same magnification and alignment on the x (time) axis. However, they do not have to have identical scales on the y axis – although Sonic Visualiser will attempt to align them by default if their scale units match.

One pane is always the "active" pane, and this one is marked with a black vertical bar to its left. The front layer on that pane is the active layer. Any menu operation in Sonic Visualiser that works on a single layer will always operate on the active layer.

While most of the annotation layer types are interactively editable on the pane itself, layers corresponding directly to audio data (such as waveform and spectrogram layers) are not.

1.2.  Adding Panes and Layers

Sonic Visualiser starts with a single visible pane. When you import an audio file, it adds time ruler and waveform layers to that pane, displaying the new audio file.

There are then three menus dedicated to adding new panes and layers to the display, with various kinds of data in them:

  • The Pane menu contains several functions to add new panes displaying audio data.
    Use the Add Waveform and Add Spectrum functions to add a new pane containing a waveform or spectrum layer. Use one of the three Add Spectrogram functions to add a pane with a spectrogram layer with a particular set of initial properties. You can also add an empty pane and add layers to it afterwards.
  • The Layer menu contains the same functions as the Pane menu. When invoked from the Layer menu, they add a new layer to the current pane instead of adding a whole new pane.
    The Layer menu also contains functions to add empty layers of each of the editable layer types: time instants, time values, notes, text, and images.
    You can also add an existing layer to another pane, thus displaying the same thing more than once, or add a slice of an existing colour 3D plot layer.
  • The Transform menu lists things you can do to your audio in order to produce new layers with data in them. Transforms include applying audio effects plugins to produce different audio data, and applying feature extraction plugins to extract other kinds of data from the audio. See Transforms and Plugins.

You can also add a new layer by importing an existing set of annotation data from a file.

1.3.  Display Properties

Each layer, whether editable or not, has a set of adjustable display properties. These are shown in a corresponding stack to the right of the pane. To save space, not all of the names of the properties are shown; you can hold the mouse pointer over a control to see the name of its property in a tooltip.

Click on the numbered tab for a layer in this stack to "raise" that layer to the front of the pane and adjust its properties. The available properties for the different layer types are discussed in the sections about those layers, below.

There is also a tab corresponding to the pane itself, which can be used to control the way the pane tracks during playback and its alignment with other panes.

The Global Scroll and Global Zoom settings (both on by default) make the pane follow any horizontal scrolling and zooming that happens in other panes that also have these settings on, so that when you scroll or zoom in one of them, they all scroll or zoom.

The Follow Playback control allows you to choose whether the pane will track playback using a playback cursor, paging when it reaches the edge of the pane (Page); or whether it will scroll along with the playback (Scroll); or neither.

2.  Sessions and Undo

A Sonic Visualiser "session" is a record of almost everything you see in front of you in the Sonic Visualiser window: the current layout of panes, the set of layers on each one, all of the data in each of the editable layers, a reference to the source data (for example the audio file) for non-editable layers like waveforms, the display properties for each layer, and some information about where each layer came from (for example, whether it was generated by a plugin and if so, which plugin and how it was configured.)

You can save the entire session to a session file using File -> Save Session As... Reloading this file should restore your session state, provided that the original audio file can also be found. (If you are passing session files to other Sonic Visualiser users, be sure to make sure they have the audio data as well, as this is never stored in the session file.)

Sonic Visualiser provides full multi-level Undo and Redo. Almost all actions that change the session you see in front of you – with the exception of scrolling and zooming – can be undone. This includes adding and removing layers and panes and changing the display properties for a layer, as well as more conventional edits.

3.  Tools

Sonic Visualiser has six "tools", which control the way mouse actions interact with the panes. These can be activated using the tool icons on the toolbar:

  • Navigate tool. Used for basic viewing and navigating. With this tool active, you can just click and drag anywhere on a pane to move the view of the audio data around. This tool is active by default, except when a new empty editable layer has just been added, when the draw tool (below) is made active.
  • Select tool. Used for selecting areas. Click and drag in any pane to select a region in time. See also Selection, below.
  • Edit tool. Used for moving items in editable layers.
  • Draw tool. Used for adding items to editable layers.
  • Erase tool. Used for removing items from editable layers.
  • Measure tool. Used to make measurements of pixel regions, in terms of time and scale values. See Measurements.

4.  Selection

With the select tool active, click and drag within any pane to select a region.

The selection boundaries will snap to the resolution or features present on the active layer. For example, if you drag a selection on a spectrogram layer, the selection's boundaries will be aligned with the spectrogram's FFT window hops; if you drag a selection on a time-instants layer, its boundaries will snap to instants present on the layer; if you drag a selection on a waveform layer, its boundaries will simply snap to audio sample frames.

Pressing Shift as you start dragging a selection will defeat this snap effect, forcing the selection to snap to the nearest audio sample to each pixel boundary.

You can select more than one separate region at a time, by holding Ctrl as you start selecting the second and subsequent regions to add them to the existing selection.

You can also click-drag the left and right edges of a selection to change its extents after it has been made.

A selection within Sonic Visualiser conceptually consists of one or more regions in time. When you select a region in a layer, you are selecting a period of time across all layers; you are not selecting the visible items that happen to fall within that region in that one layer.

This has several consequences:

  • If more than one item occurs at the same time in the same layer, there is no way to select only some of them.
  • Even if items in a layer are above or below the visible range of the layer's vertical scale (i.e. off the top or bottom of the pane), they will still be selected if they fall within a selected time region.
  • If you make a selection in one layer and then make a different layer active before carrying out an editing action that operates on the active layer, it will operate on the new active layer – not on the items in the layer you originally made the selection in.

An advantage of this is that it is very easy to select all the items in one layer that fall between certain items in another layer – make the second layer active, make a selection (which will snap to the item positions on that layer), then make the first layer active again.

5.  Editing

Most of Sonic Visualiser's annotation layer types are interactively editable. Layers corresponding directly to audio data (such as waveform and spectrogram layers) are not editable. Sonic Visualiser is not an audio editor.

To move an individual item in a layer, make sure the edit tool is active and then click on and drag the item. If the item is relatively wide on the screen, you may have to click and drag its left hand edge for the drag to take effect.

When dragging an item, there is a certain amount of "resistance" when you first move the mouse before the item begins to move (to help avoid accidental edits). You can override this by holding down the Shift key when you start dragging, if you want to make a small correction.

You can also edit the details of an item directly, by double-clicking on it with either the navigate or edit tool selected. (The advantage of using the navigate tool is that it removes the risk of accidentally editing the point while double-clicking on it.)

To move a set of items at once, select the region around them, then switch to the edit tool and drag the selected region.

To delete one or more items click on them with the erase tool selected, or select the region around them and use Edit -> Delete Selected Items.

5.1.  Cut and Paste

Sonic Visualiser allows you to cut and paste between layers of different types, preserving as much information as can be reconciled with the layer types.

To cut and paste between two layers, select the items in the source layer, use Edit -> Cut, select the target layer and Edit -> Paste. The items will be pasted at the same location in time as they were found in the source layer.

If the target layer is of a type that represents less information than the source – for example if you are pasting to a time instant layer from a time/value curve – then the relevant information (in this case time positions) will be retained, and the rest discarded.

If the target layer represents more information than the source, you will be offered various options for how to make up the values that are not present in the pasted items (as shown to the right).

If no suitable target layer is selected at all (for example, if the layer that is active when you ask to paste is not of an editable type), then a new layer of the most appropriate type will be created automatically and the values will be pasted into it.

5.2.  The Data Editor

You can also view and edit data for a layer directly in the data editor window. If the current layer is an editable one, you can call up this window through the Edit Layer Data option on the Layer menu.

You can edit any of the values in this layer simply by double-clicking on a value and typing a new one. If you want to edit one of the real-time values in the first column, enter the new value in seconds. Undo applies to any edits made in this window.

By default, this window will scroll to keep time with playback. You can toggle this behaviour using the Track Playback button in the toolbar.

Although you can select items in the data editor window and delete them as well as inserting new ones, there is no connection between the selection in this window and any selection that is in place in the main window.

6.  The Layers in Detail

6.1.  Waveform

The waveform layer shows audio data in a traditional waveform peak display.


A waveform layer.

Each pixel on the horizontal axis shows the peak and mean positive and negative values found in samples falling within that pixel's range at the current zoom level. The zoom level can be increased or decreased in multiples of sqrt(2) using the mouse wheel or the Up and Down cursor keys.

The Y axis scale can be adjusted using the Scale display properties:

  • Linear (the default): The scale displacement is proportional to the voltage level of the resulting audio output.
  • dB: The scale displacement is proportional to the log of the absolute voltage.
  • Meter: An intermediate scale is used that may be non-linear, intended to make peaks more apparent than the dB scale but quiet sections easier to see than the linear scale.

The Scale properties also provide a display gain control, and a "Normalize Visible Area" switch which will adjust the display gain continuously so as to ensure full scale displacement for the largest value in the visible section of the waveform.

The way the waveform layer handles multiple channels can be adjusted using the Channels display property:

  • Separate (the default): Multiple channels will be shown on separate axes, stacked above one another.
  • Mean: A single synthetic channel will be shown, whose peaks are the mean of the peaks of the actual underlying channels.
  • Butterfly: For stereo audio, a single synthetic channel will be shown, with the "positive" peaks corresponding to the left (first) underlying channel and the "negative" peaks corresponding to the right (second) channel.

6.2.  Time Ruler

The time ruler layer simply displays a series of labelled time divisions.


A time ruler layer. The centre line is not part of the layer, but is built in to the pane.

Each new pane has a time ruler layer in it by default, although you can remove or hide it. The time ruler layer is not editable.

6.3.  Spectrogram

The spectrogram layer shows audio data in the frequency domain, with the Y axis corresponding to frequency and the power (or phase) of each frequency within a given time frame shown by the brightness or colour of the pixels corresponding to that frequency.

There are three types of spectrogram layer available in the Sonic Visualiser menus: "plain", Melodic Range, and Peak Frequency. These differ only in the initial properties the layer is set up with. You can always turn any kind of spectrogram into any other kind by adjusting its properties after it has been created.


A spectrogram layer.

The colour scheme used for the spectrogram can be adjusted using the Colour properties (Colour, Threshold, and Colour Rotation). The Colour option allows you to select different colour maps; while most of these are smooth gradients from one colour to another, there are also two colour maps (Banded and Highlight) that employ sudden transitions of colour. These can be useful with the Colour Rotation control to isolate areas with similar levels.

The type of values displayed, and the way the colour scale for the spectrogram is calculated can be adjusted using the Scale display properties:

  • The Colour Scale property controls the mapping from the value in each frequency bin to the colour used to display that bin. The mappings (Linear, Meter and dBV) are equivalent to those available for the waveform layer scale, and there is also a dBV^2 scale which uses a mapping proportional to the log of the square of the bin value. The special setting Phase will set the spectrogram to show colours corresponding to the phase angle instead of power of each frequency bin.
  • The Normalize Columns switch will cause the colours in all bins to be adjusted so that the frequency bin with the highest value in a given time frame receives the brightest available colour. This will increase the overall brightness for quiet frames and may decrease it for loud frames.
  • The Normalize Visible Area switch will cause the colours in all bins to be adjusted so that the frequency bin with the highest value within the visible region of the spectrogram receives the brightest available colour.
  • The Gain control applies a gain to the bin values before applying the display colour map.

The spectrogram itself is obtained from the results of a series of fast Fourier transforms of windowed sections of the original audio. The parameters of these transforms can be adjusted using the Window display properties:

  • The size of the window can be adjusted using the Window Size property. This value is critical, as it directly controls the number of available frequency bins in the resulting spectrogram. Smaller values will give a finer resolution in time; larger values will give a finer resolution in frequency.
  • The overlap between consecutive windows can be adjusted using the Window Overlap property, which determines by what proportion of the window size the processing frames will overlap. Using a larger overlap will help to compensate for the reduced time resolution of a large window size.
  • The shape of the window applied to each section of audio data is not adjustable from the spectrogram properties, but can be adjusted globally in the application preferences. The available shaped windows are Hamming, Hann (also known as Hanning), Blackman, Blackman-Harris and Nuttall (cosine-based windows); Gaussian, Parzen, triangular and un-windowed (rectangular). The Hann window is the default and should be appropriate for most purposes.

The scale used for the Y axis of the spectrogram can be adjusted using the Bins properties.

  • The Bin Display property controls the frequency bins that are actually shown and how they are drawn. If set to Peak Bins, only those bins containing higher values than both of their frequency neighbours in the same time frame will be drawn. If set to Frequencies, each peak's bin will be drawn with a single line at a position that corresponds to an estimate of the actual frequency present within the bin, rather than the theoretical frequency range of the bin. This instantaneous frequency estimate is arrived at by comparing the theoretical phase difference between consecutive time frames at the nominal bin frequency with the measured phase difference.
  • The Frequency Scale property controls whether the Y axis is proportional to frequency, or proportional to the log of the frequency (and thus linearly proportional to musical pitch). In the latter case the spectrogram layer will use a stylised piano keyboard as its vertical scale, with the C in each octave shaded in grey.

If you switch to the measure tool and move the mouse over the spectrogram, it will show the "harmonic cursor" (see right). This is a vertical line with tick marks at the frequencies of the second harmonic, third harmonic and so on of the frequency that the mouse is currently pointing at. These frequencies are simple multiples of the fundamental, so they will be equally spaced if the frequency scale is linear, or will get closer together as they go up if the frequency scale is logarithmic. See Measurements for other uses of the Measure tool.

When selecting a region of time in a spectrogram layer, the selection will snap to the spectrogram's processing time frames. Hold the Shift key at the start of selection to defeat this.

6.3.1.  Initial Spectrogram Properties

The Sonic Visualiser pane and layer menus contain options to add three kinds of spectrogram. These are all the same type of layer, but starting with different display properties.

Spectrogram

The plain spectrogram option creates a spectrogram that displays the full frequency range up to half of the audio file's sampling rate, with the vertical Frequency Scale set Linear, with Colour Scale set to dBV, and using the default, fairly gentle green-yellow-red colour scheme.

This is a general overview of the content of the file, in which background noise and overall equalisation trends may be fairly evident but individual musical features are not usually easy to make out.

Melodic Range Spectrogram

The melodic range spectrogram aims to make it easier to discern individual musically meaningful features.

It shows by default a frequency range from approx 40Hz to 1.5KHz, covering around 5.5 octaves that most usually contain melodic content. The FFT windows are fairly large for better frequency resolution, and heavily overlapped. The vertical Frequency Scale is logarithmic in frequency, and therefore linear in perceived musical pitch. The Colour Scale is Linear, making noise and lower-level content invisible but making it easier to pick out salient musical events, and a crisp colour scheme is used.

Peak Frequency Spectrogram

The peak frequency spectrogram is similar to the melodic range spectrogram, but it aims to make it possible to pick out precise frequency content in the material, within certain limitations.

Its Bin Display is set to Frequencies, so that it displays only those bins that are stronger then their neighbouring frequency bins, and for each bin it calculates an estimated frequency using phase unwrapping on the assumption that a stable frequency is present. This frequency is then displayed using a short horizontal line, rather than colouring the whole bin as a block. In good conditions this may produce a fairly accurate estimate of the actual frequency of an individual tone.

6.4.  Spectrum

The spectrum layer shows a frequency analysis of the audio at a given point in time, like a vertical slice through a spectrogram layer.


A spectrum layer.

In contrast to almost all of the other layer types, the x axis of a spectrum layer does not measure time. Instead, the spectrum's x axis corresponds to frequency, with lower frequencies to the left and higher to the right. The spectrum animates appropriately to match the movement of time during playback and navigation, instead of scrolling. (In this respect it is closely related to the slice layer, which can display a similar slice through a colour 3D plot.)

The y axis of a spectrum plot shows the value of each frequency bin, corresponding to the colour scale of the spectrogram.

You can adjust the FFT window size and overlap using the Window properties, just as in the spectrogram; and you can select the y axis scale (linear or dB), gain and normalisation using the Scale properties.

The type of plot used to show the spectrum can be adjusted using the Plot Type property:

  • Lines: The start points of the bins will be connected with straight lines.
  • Steps: Each bin will be drawn with a single horizontal line showing the full width of the bin's frequency coverage.
  • Blocks: Each bin will be drawn with an unfilled rectangular block.
  • Colours: Each bin will be drawn with a coloured rectangular block whose colour is based on the same colour mapping scheme as used in the spectrogram.
    If this option is selected, the Colour property may be used to select between the available colour maps, instead of showing single colours only.

If the Show Peak Frequencies property is set, a vertical line will be drawn through the estimated frequency of each spectral peak.

The horizontal extent of each bin depends on the Plot X Scale property, which selects the mapping between frequency and x coordinate for the plot.

If you switch to the measure tool and move the mouse over the spectrum, it will show a "harmonic cursor" like that in the spectrogram. See Measurements for other uses of the Measure tool.

6.5.  Time Instants

The time instants layer shows an editable sequence of points in time (instants), with each point displayed as a vertical bar across the full height of the layer. Each instant may have a label, which will be displayed near the top of the instant.


A time instants layer.

Instants can be added by clicking with the draw tool , and edited by dragging with the edit tool . You can also double-click on an instant with the edit or navigate tool to open an edit dialog in which you can change its label and finely adjust its timing.

When selecting a region of time in a time instants layer, the selection will snap to the nearest instants on the layer (if any). Hold the Shift key at the start of selection to defeat this.

When a time instants layer is active, the fast-forward and rewind buttons can be used to jump the playback position to the nearest instant in either direction.

The Plot Type display property can be used to select between Instants display, in which each instant is shown with a single vertical bar, and Segmentation display, in which the regions between instants are coloured in alternating shades.

A time instants layer has a fundamental resolution, as a number of audio sample frames. Instants may only occur at multiples of this resolution, and are displayed using bars of a width corresponding to this resolution. The default resolution is 1 audio sample frame and this cannot currently be changed for any given layer, although layers generated by certain plugin transformations may have different resolutions.

6.6.  Time Values

The time values layer shows an editable sequence of points in time, where each point has a value that determines its position on the Y axis. Each point may also have a label.


A time values layer, with curve plot type.

Points can be added by clicking with the draw tool , and edited by dragging with the edit tool . You can also double-click on a point with the edit or navigate tool to open an edit dialog in which you can change its label and finely adjust its timing and value.

When selecting a region of time in a time values layer, the selection will snap to the nearest instants on the layer (if any). Hold the Shift key at the start of selection to defeat this.

When a time values layer is active, the fast-forward and rewind buttons can be used to jump the playback position to the nearest point in either direction.

The Plot Type display property can be used to adjust the display of points:

  • Points: Each point will be displayed as a rectangle of width corresponding to the layer's time resolution. The points will not be connected.
  • Stems: Each point will be displayed as a rectangle of width corresponding to the layer's time resolution. Each point will be connected to the zero value on the Y axis by a vertical line.
  • Connected Points: Each point will be displayed as a rectangle of width corresponding to the layer's time resolution. Each point will be connected to the next with a straight line.
  • Lines: The points themselves will not be drawn explicitly; instead a straight line segment will be drawn between the centres of consecutive points, resulting in a line graph.
  • Curve: The centres of consecutive points will be used as the control points of a series of cubic splines, resulting in a smooth curve. Note that the curve will not pass through the actual point locations at local peak high and low values.
  • Segmentation: The regions between the times of each pair of consecutive points will be shaded in a colour corresponding to the value of the point at the start of the region.

A time values layer may have a unit for the scale on the Y axis. If two layers with the same unit appear on the same pane, they will by default have vertical scales aligned with each other. This behaviour can be adjusted using the Vertical Scale display property.

If Vertical Scale is set to Linear or Log Scale, the scale will cover the range of values (or logs of values) present in the layer; if set to "+/-1", it will cover the range from -1 to +1 and points with values outside that range will be omitted.

If the Vertical Scale for a layer is set to anything other than Auto-Align, then any other layers in the same pane that have the same unit and that have Vertical Scale set to Auto-Align will align themselves to match it.

You can change the scale unit for a layer by selecting from, or editing the value in, the Scale Units property combo-box.

A time values layer has a fundamental resolution, as a number of audio sample frames. Points may only occur at times that are multiples of this resolution, and they may be displayed using boxes of a width corresponding to this resolution. The default resolution is 1 audio sample frame and this cannot currently be changed for any given layer, although layers generated by certain plugin transformations may have different resolutions.

6.7.  Notes

The notes layer shows an editable sequence of notes, where each note has a start time, a duration, and a value that determines its position on the Y axis. Each note may also have a label.


A note layer.

Notes can be added by clicking and dragging with the draw tool , and edited by dragging with the edit tool . You can also double-click on a note with the edit or navigate tool to open an edit dialog in which you can change its label and finely adjust its timing and value.

When selecting a region of time in a notes layer, the selection will snap to the start times of the nearest notes on the layer (if any). Hold the Shift key at the start of selection to defeat this.

A notes layer may have a unit for the scale on the Y axis. If two layers with the same unit appear on the same pane, they will by default have vertical scales aligned with each other. This behaviour can be adjusted using the Vertical Scale display property.

If Vertical Scale is set to Linear or Log Scale, the scale will cover the range of values (or logs of values) present in the layer; if set to "MIDI Note Range", it will cover the range from MIDI notes 0 to 127 and values outside that range will be omitted.

If the Vertical Scale for a layer is set to anything other than Auto-Align, then any other layers in the same pane that have the same unit and that have Vertical Scale set to Auto-Align will align themselves to match it.

You can change the scale unit for a layer by selecting from, or editing the value in, the Pitch Units property combo-box. However, if the scale unit is anything other than "Hz", the layer will assume that the values correspond to MIDI pitch and will convert them to Hz when calculating display and alignment.

A notes layer has a fundamental resolution, as a number of audio sample frames. Notes may only occur at times that are multiples of this resolution. The default resolution is 1 audio sample frame and this cannot currently be changed for any given layer, although layers generated by certain plugin transformations may have different resolutions.

6.8.  Text

The text layer shows text annotation labels. Each label is fixed to a particular position in time, and appears at a particular height on the layer. The text layer is intended for informal or descriptive annotations that are not attached to other sorts of features (as the other editable layer types allow their points to have labels as well).

Labels can be added by clicking with the draw tool , and moved by dragging with the edit tool . You can also double-click on a label with the edit or navigate tool to open an edit dialog. (You may need to click at the top-left corner of the text label for an edit to take effect.)

When selecting a region of time in a text layer, the selection will snap to the nearest label on the layer (if any). Hold the Shift key at the start of selection to defeat this.

6.9.  Images

The images layer shows images with optional labels. These images are drawn from image files at a disk or network location; only the image location is stored in the session, not the whole image, so you should be careful to make sure images are stored at an accessible location or transmitted with your session files as appropriate.

Images in a layer are fixed to a particular position in time under your control, but their Y coordinate on the pane is based entirely on their height and cannot be changed.

Images can be added by clicking with the draw tool , and moved by dragging with the edit tool . You can also double-click on an image with the edit or navigate tool to open an edit dialog from which you can set the label or change the image being displayed.

6.10.  Colour 3D Plot

The colour 3D plot layer displays a three-dimensional data set in a grid.


A colour 3D plot layer.

It is used for data sets which have a discrete time axis, a set of bins at each time position, and a value in each bin. (In this respect it resembles the spectrogram, except that the spectrogram also knows about frequencies, window sizes and so on.) The grid x and y coordinates correspond to the time and bin respectively, and each grid square is coloured according to the value in the corresponding bin.

You can change the colour map used for the value scale using the Colour property; adjust whether the colour is mapped to a linear or logarithmic scale using the Scale property; and also choose to normalise the individual columns of the plot (so that the highest value in each always receives the brightest available colour) or the visible area of the plot (so that the highest visible value receives the brightest available colour).

The colour 3D plot layer is not editable. For this reason, you cannot add an empty colour 3D plot layer using the Layer menu, because you would then be unable to do anything with it. These layers only appeard when a transform whose output is appropriate for grid display is applied, or when importing certain types of annotation data.

6.10.1.  Slices

A slice layer shows an instantaneous graph of the values present along the Y axis of a colour 3D plot layer, at the moment corresponding to the current centre frame. A slice is to a colour 3D plot as a spectrum is to a spectrogram.

If you have a colour 3D plot layer present in Sonic Visualiser, you can add a slice layer for it using the Add Slice of Layer option in the Layer menu.

7.  Transforms and Plugins

7.1.  The Transform Menu

The Transform menu contains all of the available means of generating new layers with new data in them, using various kinds of binary plugin. If the Transform menu is empty, then you need to get some plugins!

Several types of plugin-based transform are available.

7.2.  Analysis Plugins

Sonic Visualiser can generate layers using audio analysis and feature extraction plugins, which may be provided by third party developers or institutions. The native plugin format is called Vamp (see ). Vamp plugins take audio inputs and can generate outputs suitable for display in any of Sonic Visualiser's standard types of layer.

If you have any Vamp plugins installed, Sonic Visualiser will show them in the Analysis section of the Transform menu. This section contains three menus, sorting the available plugin outputs according to plugin category, plugin name, or the maker of the plugin. Category information is obtained from an optional file associated with each plugin library; Vamp plugins that lack categories will appear in an Unclassified section. (Advanced users may set up their own category hierarchy by making and installing their own files: the file format is a simple textual one easily made by copy-paste and editing existing files.)

Selecting an analysis plugin output will generate a new layer in the current pane, containing the output produced by that plugin from the main audio waveform. If the plugin has any configurable parameters, you will be shown a configuration dialog before the plugin is run. If you have more than one audio file or generated audio waveform present in Sonic Visualiser, this dialog will also allow you to select which of them will be used as the input to the plugin.

The processing step and block sizes for Vamp plugins are set by negotiation with the plugin, with a default of 1024 audio sample frames in cases where the plugin does not have a preference. You can change these sizes, and also adjust the behaviour of plugins that operate on single-channel audio when using a multi-channel audio file, from the Advanced options section of the plugin's configuration dialog.

See the Vamp plugin download page to find out about some of the available Vamp plugins and how to install them. See the Vamp API documentation for details of the plugin format and how to develop new Vamp plugins.

7.3.  Effects Plugins

Sonic Visualiser also supports effects plugins in the LADSPA and DSSI formats. These are originally Linux plugin formats, but are portable to other platforms as well, and many LADSPA effects in particular are available for most popular platforms.

Effects plugins can be used to generate new layers in more than one way, and so if you have any installed, you will see up to three corresponding sections in the Transform menu.

7.3.1.  Effects

The Effects section of the Transform menu lists plugins that take audio as input and convert it to audio output. This is the most usual mode of operation for an effects plugin.

Selecting an effects plugin will generate a new layer in the current pane, containing the new audio waveform produced by that plugin. If the plugin has any configurable parameters, you will be shown a configuration dialog before the plugin is run. If you have more than one audio file or generated audio waveform present in Sonic Visualiser, this dialog will also allow you to select which of them will be used as the input to the plugin.

The processing block size for effects plugins defaults to 1024 audio sample frames. You can change this, and also adjust the behaviour of plugins that operate on single-channel audio when using a multi-channel audio file, from the Advanced options section of the plugin's configuration dialog.

7.3.2.  Effects Data

Sonic Visualiser can also generate layers from "control-rate" outputs of effects plugins. These are referred to as Effects Data.

For example, a compressor plugin may (in addition to its audio outputs) have a control-rate output that returns the measured dB level of the audio. Sonic Visualiser can use this output to create a new time values layer, by running the compressor and effectively discarding its audio output, keeping only the control-rate output. Other plugins may have other control-rate outputs with different uses.

If you have any plugins installed that can be used in this way, they will appear in the Effects Data section of the Transform menu. In most cases, these will be the control-rate outputs of plugins whose audio outputs also appear under Effects. Some plugins intended only for measurement use may have only control-rate outputs and no audio outputs; such a plugin will only appear under Effects Data and not under Effects.

Selecting an effects plugin output from the Effects Data section will generate a new layer in the current pane, containing a time value layer showing the output produced by that plugin. If the plugin has any configurable parameters, you will be shown a configuration dialog before the plugin is run. If you have more than one audio file or generated audio waveform present in Sonic Visualiser, this dialog will also allow you to select which of them will be used as the input to the plugin.

The processing block size for effects plugins defaults to 1024 audio sample frames. You can change this, and also adjust the behaviour of plugins that operate on single-channel audio when using a multi-channel audio file, from the Advanced options section of the plugin's configuration dialog.

7.3.3.  Generators

Finally, some "effects" plugins have only audio outputs, and no inputs. They generate new audio data usually based on various controlling parameters, and are referred to as Generators. Useful examples include sine-wave tone generators, white and pink noise generators and so on. These can be handy for generating comparative signals or signals to test processing algorithms for plugin development purposes.

Sonic Visualiser does not support generating new layers from what are traditionally known as instrument or synth plugins, which create audio output from "note event" inputs. It also does not support varying the control parameters of a generator plugin during operation. Finally, a current limitation is that generators can only be used to produce an additional waveform when you already have at least one audio file present – you cannot use a generator to create the only audio file in a previously empty Sonic Visualiser session.

If you have any effects plugins installed that Sonic Visualiser can use in this way, they will appear in the Generators section of the Transform menu.

Selecting a plugin output from the Generators section will generate a new layer in the current pane, containing the new audio waveform produced by that plugin. If the plugin has any configurable parameters, you will be shown a configuration dialog before the plugin is run.

The processing block size for effects plugins defaults to 1024 audio sample frames. You can change this from the Advanced options section of the plugin's configuration dialog.

8.  Measurements

The measure tool enables you to obtain measurements in scale units (such as time in the X coordinate, or whatever the Y coordinate of the current layer represents) corresponding to certain pixel positions. To measure a region, just click and drag a rectangle covering it, using the left mouse button with the measure tool selected.

An example is shown above: the dragged rectangle (in green) covers an area corresponding to 1.26 seconds in the X axis, and 32.9 Hz (9 semitones minus 28 cents, in this context) in the Y axis.

It's important to note that the measurements shown in this way are based entirely on the pixel coordinates of the measurement rectangle, not on properties of the data being displayed. For example, in the spectrogram shown above the values are not snapped to bin boundaries in either axis.

You can add any number of measurement rectangles to a layer. They are saved and restored with the session file, but they are only displayed while the measure tool is selected, and are only highlighted and labelled when the mouse pointer is inside the rectangle.

To remove a measurement rectangle, hover the mouse pointer inside it (so that it is highlighted) and press the Delete key. You can also Undo the addition of measurement rectangles, just like other editing operations.

8.1. Automatic measurement in the spectrogram

The spectrogram layer has a further extension to the use of the measure tool. With the measure tool selected, you can double-click on a feature that is visible in the spectrogram, and a measurement rectangle will be automatically drawn around that feature.

The area enclosed by the rectangle is based on the extent of similarly-coloured pixels surrounding the click position: it is entirely graphical, involving no audio analysis, and so depends on the gain and colour scheme in use in the spectrogram. The accuracy and usefulness of this capability obviously vary enormously depending on the data being displayed.

9.  Audio Playback

Playback in Sonic Visualiser is controlled using the transport controls in the toolbar and the fader/meter and playback speed controls in the bottom right of the main window.

Use the Play / Pause button to start and stop playback. Use the fader control in the bottom right of the main window to control the output volume level, and the rotary control next to it to control playback speed. You can adjust playback speed from one-tenth to ten times the correct speed, without affecting playback pitch, although the sound quality will suffer and CPU load increase accordingly.

Use Rewind to Start and Fast Forward to End to jump to either end of the audio file.

Use Rewind and Fast Forward to jump to the nearest item in the appropriate direction in the current layer, if it is a time instants or time value layer, or to the nearest numbered unit in the time ruler for the pane otherwise.

You can also jump about during playback by simply dragging a pane using the navigate tool; by double-clicking with the navigate tool at any point in any pane; or by double-clicking on the small representation of the audio file at the bottom of Sonic Visualiser's main window.

If the Play Selection toggle button is depressed and there is a selection active, then when you ask to Play, Sonic Visualiser will play only the selected region. It is possible to have more than one separate region selected (see Selection); playback will jump seamlessly from the end of one region to the start of the next if this is the case.

If the Play Loop toggle button is depressed, then playback will jump back to the start of the audio file or selection when it reaches the end.

If the Play Solo toggle button is depressed, then only audio data from the currently active pane will be played.

If the Align File Timelines button is depressed, then playback pointers in panes other than the current one will be shown at times that correspond to the same location in their audio material as that being played in the current pane, where possible, instead of being shown at the same time in seconds as the current pane. Using Align File Timelines will automatically enable Solo. See Time Alignment.

Besides playback of the source audio files, Sonic Visualiser will also play back some of the editable layers such as time instants and notes, using tapping or piano note sounds by default. This behaviour, as well as the levels of individual audio sources, can be adjusted in the playback section of the layer properties for each layer. That for a Notes layer is shown to the left. Toggle the green LED control to switch playback off and on for this layer; use the red (left) dial for playback level, and the green (right) dial for stereo pan. Clicking the "faders" button in the centre brings up a dialog in which you can select the playback sound sample and related parameters.

10.  Time Alignment

Sonic Visualiser provides support for automatically aligning audio file timelines to one another. This is useful when dealing with multiple audio files that represent the same source material, such as multiple performances of the same work or multiple "takes" of a recording.

For this feature to be enabled, the MATCH Vamp plugin – a Vamp plugin implementation of Simon Dixon's MATCH algorithm for audio alignment – must be installed and available. See the Vamp plugins download page for details on how to obtain and install this plugin, and the MATCH home page for more background and information about the methods used. If the plugin is found to be installed when Sonic Visualiser starts, the Align File Timelines toggle button will appear in the toolbar and the alignment feature will be enabled.

To make use of the alignment feature, import two (or more) audio files that share some common source material into separate panes and click the Align File Timelines button. Sonic Visualiser will then take some time to calculate an alignment in time between the files. The first file to be loaded will be treated as the reference, against which the other files are aligned; during alignment you will see a progress bar at the bottom left of each pane other than the reference.

Once alignment is completed, when you scroll or play through one of the audio files, Sonic Visualiser will position the other files so as to align them by source material with the one you are scrolling. For example, if one audio file contains a recording at twice the tempo of the other, you should expect the scrolling and playback pointer motion in the slower file to happen at twice the speed in terms of pixels, because the slower file takes up twice as many audio samples for the same period of the original score as the faster one. (Although counter-intuitive when described, this makes sense in use!)

You should also be able to switch from one pane to another during playback, with playback jumping from the source file to the target file at the same point relative to the underlying score or source material.

Selection extents are also subject to alignment between panes; and if you cut and paste items from one layer to another layer that has a different underlying audio file, you will be offered the option of re-aligning the times of the items you are pasting.

11.  File Import and Export

11.1.  Audio File Import

Sonic Visualiser can import audio files in a number of formats, although the exact set of formats depends on the platform and supporting libraries that it was compiled against. The standard packages available for download from the Sonic Visualiser project page support MP3 and WAV file import on all platforms, Ogg Vorbis on Linux and OS/X, and MP4/AAC on OS/X only.

To import an audio file, use File -> Import Audio File if you want the new audio file to be your main audio file in this session, replacing any main audio file already present; use File -> Import Secondary Audio File if you want the new audio file to be opened in a new pane, in addition to any other audio files already present.

You can also use the Open button on the toolbar to import audio files, as well as any other kind of file that Sonic Visualiser supports (such as session and layer files). If you open an audio file this way while you already have one or more audio files in the session, Sonic Visualiser will ask whether you want to replace the main audio file or add the new one as a secondary file.

11.2.  Audio File Export

Sonic Visualiser can export the current audio file, or the selected region of it, as a WAV file in IEEE floating-point format. Use File -> Export Audio File to do this.

If there are multiple separate regions selected, you will be given the option to export them all spliced into a single audio file, or to export to a series of audio files distinguished by .1, .2 etc in their names.

11.3.  Annotation Layer Import

Sonic Visualiser can import comma-separated (CSV) or tab-separated text data files as new annotation layers, whose type will depend on the format of data in the files and your preferences when importing the data. Sonic Visualiser can currently import data to time instants, time values, and colour 3D plot layers.

To import data from a text file, use the File -> Import Annotation Layer and specify the proper file type in the import dialog.

You can also use this function to import data from Sonic Visualiser's own .svl layer file format, which is an XML format; any type of editable layer may be exported and imported to this format.

Finally, you can also import Standard MIDI files as note layers. Only a single track can be imported at a time.

11.4.  Annotation Layer Export

Sonic Visualiser can export layers as its own .svl XML format, as comma-separated or tab-separated text data, or (from note layers) as Standard MIDI files.

To export a layer, ensure that the layer is current, and use File -> Export Annotation Layer. The file type will be determined from the extension you use to name the file: .csv for comma-separated files, .txt for tab-separated files, .svl for Sonic Visualiser layer files, and .mid for Standard MIDI files.

11.5.  Image File Export

You can use the File -> Export Image File function to export the current pane as an image file in PNG format. This exports the full width of the pane, not just the currently visible area of it, and so it may create a very large file.

11.6.  Opening Remote Locations

Sonic Visualiser can open files obtained by download from remote HTTP and FTP locations. Use File -> Open Location to do this, entering a standard http:// or ftp:// URL into the location dialog. Full sessions, single audio files, layer files, and even m3u playlist files may be opened in this way.

If you open a session file from a remote location, Sonic Visualiser will use the same remote location to search for any audio or other dependent files that the session refers to and that can not be found at the literal locations recorded in the session file.

12.  Application Preferences

The Application Preferences window (available through the Preferences option of the File menu) contains a number of things which may be adjusted to change the display or calculations carried out by Sonic Visualiser.

  • Property box layout: This preference controls how the layer display property boxes are arranged on the right side of the Sonic Visualiser window. If set to "Show boxes for all panes" (the default), each pane will have a set of display property boxes to its right. If set to "Show box for current pane only", there will be only one set of property boxes, and each time the current pane changes, the property boxes will be updated to reflect that new pane. This permits the panes to be smaller, because their sizes are not constrained by the sizes of the property boxes, and consequently allows you to fit more panes on the screen.
  • Background colour preference (not available on OS/X): This preference controls whether Sonic Visualiser will start up with a dark background and light foreground for widgets and panes, with a light background and dark background, or (the default) follow whatever colour scheme is in use for the desktop as a whole.
  • Font size for text overlays: This controls the fonts used for displaying text of various sorts in the pane areas.
  • Location for cache file directory: Sonic Visualiser may cache a large amount of data in temporary files when doing spectral analysis. This preference allows you to choose where that data should be cached, for example to ensure it is on a large enough partition or disk.
  • Resample mismatching files on import: If you load two audio files into the same session that have different sample rates, Sonic Visualiser will (by default) do nothing to compensate and will simply play the second of them at the wrong speed. If this preference is set, Sonic Visualiser will instead resample the second one to match the rate of the first when it imports it. It is off by default because resampling affects the display of the audio, as well as its playback.
  • Playback resampler type: Selects the resampler that will be used during playback of audio files that need to be resampled for the current playback audio device.
  • Frequency of concert A: This is the frequency that will be used as the reference for a "concert A" (the A above middle C) when drawing the vertical scale on log-frequency spectrograms or calculating automatic alignments between spectrogram and note layers.
  • Spectrogram y-axis interpolation: Selects the smoothing style for spectrogram bins that take up more than one vertical pixel. When displaying a linear-frequency spectrogram with a relatively small FFT window size (i.e. a small number of vertical bins), or a log-frequency spectrogram in which a single bin at a low frequency occupies a relatively large space vertically, or when zoomed in close up to any spectrogram, the visible "blockiness" of the spectrogram can be reduced by applying smoothing.

    The highest quality (but slowest) smoothing is provided by the "4x Oversampled" option, which uses a zero-padded FFT; the "Linear" option provides faster but lower quality smoothing using linear interpolation.

    Be aware that although smoothing may make the "trend" of a spectrogram contour easier to perceive, it does not actually increase the meaningful resolution of the spectrogram: instead it just interpolates from the values that were there already. To raise the actual vertical resolution, you need to increase the spectrogram window size – with a consequent reduction in horizontal resolution, that can be compensated for to a certain degree by increasing the window overlap.
  • Spectral analysis window shape: When calculating FFT data for spectral applications such as spectrogram or as frequency-domain input for Vamp plugins, Sonic Visualiser uses the standard practice of multiplying each block of time-domain audio data with a shaped window before passing it to the FFT. The resulting spectral domain data contains artifacts corresponding to the FFT of the window shape; the shape of the window is chosen to reduce those artifacts in comparison to the effectively rectangular window that would apply if no other shape was used.

    The window shape used for this procedure can be selected here. The shape of the chosen window in the time domain (on the left) and frequency domain (on the right, the result of an FFT of the time-domain window shape) are displayed above the window shape selection menu. The default Hann window is appropriate for most purposes.

13.  Keyboard and Mouse Reference

This section describes some commonly used keys and mouse actions.

You can call up a complete reference for keyboard controls from the Help menu in Sonic Visualiser, or by pressing F2 within the program.

In addition to their normal mouse operation, you can double-click on many of the visual controls used in Sonic Visualiser (such as the rotary dials) to enter exact values for them directly in a text field. You can also click with the middle mouse button on these controls to reset them to their defaults.

13.1.  Tool selection

Press the keys 1 to 6 to change the current tool.
Press 1 for the navigate tool, 2 for the select tool, 3 for the edit tool, 4 for the draw tool, 5 for the erase tool and 6 for the measure tool.

13.2.  Overlay display level

Press the keys 7, 8, 9, and 0 to change the text overlay display level.

Press 7 to display all available text overlays, including centre frame and time ruler markings, vertical scale information, and the names and stacking order of layers in the panes.

Press 8 to display basic textual information, omitting the layer names but retaining the vertical scale where appropriate.

Press 9 to display only time information, with no scale or textual overlays.

Press 0 to suppress all textual and timing information.

13.3.  Scrolling

With the navigate tool selected, click and drag with the left or middle mouse button in any pane to move the centre frame.

When any other tool is selected, click and drag with the middle mouse button in any pane to move the centre frame.

Click and drag with any button in the navigation bar at the bottom of the window to move quickly around the audio file.

Press the Left and Right cursor keys to scroll the current pane by small increments. Press Ctrl and the Left and Right cursor keys to scroll in larger, half-window increments.

If you have more than one pane, press the square bracket keys "[" and "]" to change which one is current.

13.4.  Zoom

Roll the mouse wheel up, or press the Up cursor key, to zoom in; roll the wheel down or press the Down cursor key to zoom out.

13.5.  Playback

Press Space to start or stop playback.

Press Page Up or Page Down to rewind or fast-forward to the next time instant or point in the active layer, if there is a time instants or time values layer active, or to the next step on the time ruler.

Press Home or End to rewind or fast-forward to either end of the file.

Double-click on the small representation of the audio file at the bottom of the window to jump straight to a particular time in the file. With the navigate tool selected, double-click on any pane to jump to that time.

Press the keypad Enter key, or the semicolon key ";", to insert a time instant at the current playback position, for real-time annotation. If the current layer is not a time instant layer, a new time instant layer will be created and added to the current pane and the new instant will be inserted into that.

Источник: [https://torrent-igruha.org/3551-portal.html]
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ID NumberSeveritySolution Article(s)Description718071-32-Critical HTTP2 with ASM policy not passing traffic715923-32-Critical When processing TLS traffic TMM may reset connections709334-22-Critical Memory leak when SSL Forward proxy is used and ssl re-negotiates708114-32-CriticalK33319853TMM may crash when processing the handshake message relating to OCSP, after the SSL connection is closed707447-22-Critical Default SNI clientssl profile's sni_certsn_hash can be freed while in use by other profiles.707207-22-Critical iRuleLx returning undefined value may cause TMM restart703914-12-Critical TMM SIGSEGV crash in poolmbr_conn_dec.686685-12-Critical LTM Policy internal compilation error683631-12-Critical TMM crashes during stress test678722-22-Critical In SSL-O, TMM may core when SSL forward proxy cleanup certificate resources676721-22-CriticalK33325265Missing check for NULL condition causes tmm crash.674004-12-CriticalK34448924tmm may crash when after deleting pool member in traffic670804-22-CriticalK03163260Hardware syncookies, verified-accept, and OneConnect can result in 'verify_accept' assert in server-side TCP656898-22-Critical "oops" "bad transition" messages occur613524-32-Critical TMM crash when call HTTP::respond twice in LB_FAILED598110-12-Critical pkcs11d daemon should not show status 'up' until all connections are established with HSM and BIG-IP is ready to process traffic.586587-12-Critical RatePaceMaxRate functionality does not work for the TCP flows where the round-trip time (RTT) is less than 6ms.571651-32-CriticalK66544028Reset crypto accelerator queue if it becomes stuck.440620-22-Critical New connections may be reset when a client reuses the same port as it used for a recently closed connection713951-33-Major tmm core files produced by nitrox_diag may be missing data713934-43-Major Using iRule 'DNS::question name' to shorten the name in DNS_REQUEST may result malformed TC response712475-13-MajorK56479945DNS zones without servers will prevent DNS Express reading zone data712464-13-Major Exclude the trusted anchor certificate in hash algorithm selection when Forward Proxy forges a certificate712437-13-MajorK20355559Records containing hyphens (-) will prevent child zone from loading correctly711281-33-Major nitrox_diag may run out of space on /shared708653-33-Major TMM may crash while processing TCP traffic7079513-Major Stalled mirrored flows on HA next-active when OneConnect is used.704381-33-Major SSL/TLS handshake failures and terminations are logged at too low a level7035803-Major TLS1.1 handshake failure on v12.1.3 vCMP guest with earlier BIG-IP version on vCMP host.702151-23-Major HTTP/2 can garble large headers700889-23-Major Software syncookies without TCP TS improperly include TCP options that are not encoded700061-33-Major Restarting service MCPD or rebooting BIG-IP device adds 'other' file read permissions to key file700057-33-Major LDAP fails to initiate SSL negotiation because client cert and key associated file permissions are not preserved698916-33-Major TMM crash with HTTP/2 under specific condition698379-33-MajorK61238215HTTP2 upload intermittently is aborted with HTTP2 error error_code=FLOW_CONTROL_ERROR(6938383-Major Adaptive monitor feature does not mark pool member down when hard limit set on UDP monitors691806-33-MajorK61815412RFC 793 - behavior receiving FIN/ACK in SYN-RECEIVED state688553-13-Major SASP GWM monitor may not mark member UP as expected685615-53-MajorK24447043Incorrect source mac for TCP Reset with vlangroup for host traffic681757-13-MajorK32521651Upgraded volume may fail to load if a Local Traffic Policy uses the forward parameter 'member'678872-23-Major Inconsistent behavior for virtual-address and selfip on the same ip-address677525-33-Major Translucent VLAN group may use unexpected source MAC address676914-13-Major The SSL Session Cache can grow indefinitely if the traffic group is changed.676828-23-MajorK09012436Host IPv6 traffic is generated even when ipv6.enabled is false676355-23-Major DTLS retransmission does not comply with RFC in certain resumed SSL session675212-33-Major The BIG-IP system incorrectly allows clients through as part of SSL Client Certificate Authentication673052-23-Major On i-Series platforms, HTTP/2 is limited to 10 streams671337-13-Major NetHSM DNSSEC key creation can attempt to change the SELinux label on a file668196-23-Major Connection limit continues to be enforced with least-connections and pool member flap, member remains down668006-13-MajorK12015701Suspended 'after' command leads to assertion if there are multiple pending events667707-23-Major LTM policy associations with virtual servers are not ConfigSynced correctly659519-13-MajorK42400554Non-default header-table-size setting on HTTP2 profiles may cause issues657883-23-MajorK34442339tmm cache resolver should not cache response with TTL=0657626-23-Major User with role 'Manager' cannot delete/publish LTM policy.651541-23-MajorK83955631Changes to the HTTP profile do not trigger validation for virtual servers using that profile636289-23-Major Fixed a memory issue while handling TCP::congestion iRule633691-43-Major HTTP transaction may not finish gracefully due to TCP connection is closed by RST624846-13-Major TCP Fast Open does not work for Responses < 1 MSS604838-13-Major TCP Analytics reports incorrectly reports entities as "Aggregated"595281-13-Major TCP Analytics reports huge goodput numbers570277-13-MajorK16044231SafeNet client not able to establish session to all HSMs on all blades.367226-43-Major Outgoing RIP advertisements may have incorrect source port251162-33-Major The error message 'HTTP header exceeded maximum allowed size' may list the wrong profile name248914-43-Major ARP replies from BIG-IP on a translucent vlangroup use the wrong source MAC address713533-34-Minor list self-ip with queries does not work708249-44-Minor nitrox_diag utility generates QKView files with 5 MB maximum file size limit700433-24-MinorK10870739Memory leak when attaching an LTM policy to a virtual server685467-24-MinorK12933087Certain header manipulations in HTTP profile may result in losing connection.678801-24-Minor WS::enabled returned empty string677958-24-Minor WS::frame prepend and WS::frame append do not insert string in the right place.645729-14-Minor SSL connection is not mirrored if ssl session cache is cleared and resume attempted639970-34-Minor GUI - Client SSL profile certificate extensions names switch to numbers in case of validation error627764-24-Minor Prevent sending a 2nd RST for a TCP connection627695-24-Minor [netHSM SafeNet] The 'Yes' and 'No' options to proceed or cancel the unisntall during "safenet-sync.sh -u " are not operational621379-24-Minor TCP Lossfilter not enforced after iRule changes TCP settings618024-24-Minor software switched platforms accept traffic on lacp trunks even when the trunk is down604272-14-Minor SMTPS profile connections_current stat does not reflect actual connection count.523814-34-Minor When iRule or Web-Acceleration profile demotes HTTP request from HTTP/1.1 to HTTP/1.0, OneConnect may not pool serverside connections522302-24-Minor TCP Receive Window error messages are inconsistent on UI495242-34-Minor mcpd log messages: Failed to unpublish LOIPC object
Источник: [https://torrent-igruha.org/3551-portal.html]
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What’s New in WCAG 2.1

Summary

This page lists the new success criteria in Web Content Accessibility Guidelines (WCAG) 2.1.

It includes quotes from personas (fictional people) to help you understand some aspects of the success criteria. It also includes links to Understanding documents that explain the success criteria in detail and provide more examples.

Introduction

For an introduction to Web Content Accessibility Guidelines (WCAG) and more about versions 2.0 and 2.1, see the WCAG Overview.

All success criteria from 2.0 are included in 2.1. The 2.0 success criteria are exactly the same (verbatim, word-for-word) in 2.1.

WCAG 2.1 provides 17 additional success criteria to address:

Guideline 1.3 Adaptable

Create content that can be presented in different ways (for example simpler layout) without losing information or structure.

1.3.4 Orientation (AA)

Content does not restrict its view and operation to a single display orientation, such as portrait or landscape, unless a specific display orientation is essential.

Comic with cerebral palsy who uses a wheelchair:

  • Problem:

  • Works well:

Understanding Orientation

1.3.5 Identify Input Purpose (AA)

The purpose of each input field collecting information about the user can be programmatically determined when:

Supermarket assistant with dyslexia and dyscalculia:

  • Problem:

  • Works well:
    Note: This works because the fields use autocomplete.

Understanding Identify Input Purpose

1.3.6 Identify Purpose (AAA)

In content implemented using markup languages, the purpose of User Interface Components, icons, and regions can be programmatically determined.

Gamer with language processing disability:

  • Problem:

  • Works well:

Understanding Identify Purpose

Guideline 1.4 Distinguishable

Make it easier for users to see and hear content including separating foreground from background.

1.4.10 Reflow (AA)

Content can be presented without loss of information or functionality, and without requiring scrolling in two dimensions for:

  • Vertical scrolling content at a width equivalent to 320 CSS pixels;
  • Horizontal scrolling content at a height equivalent to 256 CSS pixels;

Except for parts of the content which require two-dimensional layout for usage or meaning.

Parent with low vision – 20/400:

  • Problem:

  • Works well:

Understanding Reflow

1.4.11 Non-Text Contrast (AA)

The visual presentation of the following have a contrast ratio of at least 3:1 against adjacent color(s):

User Interface Components
Visual information required to identify user interface components and states, except for inactive components or where the appearance of the component is determined by the user agent and not modified by the author;
Graphical Objects
Parts of graphics required to understand the content, except when a particular presentation of graphics is essential to the information being conveyed.

Retiree with low contrast sensitivity:

  • Problem:

  • Works well:

Understanding Non-text Contrast

1.4.12 Text Spacing (AA)

In content implemented using markup languages that support the following textstyle properties, no loss of content or functionality occurs by setting all of the following and by changing no other style property:

  • Line height (line spacing) to at least 1.5 times the font size;
  • Spacing following paragraphs to at least 2 times the font size;
  • Letter spacing (tracking) to at least 0.12 times the font size;
  • Word spacing to at least 0.16 times the font size.

Exception: Human languages and scripts that do not make use of one or more of these text style properties in written text can conform using only the properties that exist for that combination of language and script.

Student with dyslexia:
and Retiree with low vision:

  • Problem:

  • Works well:

Understanding Text Spacing

1.4.13 Content on Hover or Focus (AA)

Where receiving and then removing pointer hover or keyboard focus triggers additional content to become visible and then hidden, the following are true:

Dismissable
A mechanism is available to dismiss the additional content without moving pointer hover or keyboard focus, unless the additional content communicates an input error or does not obscure or replace other content;
Hoverable
If pointer hover can trigger the additional content, then the pointer can be moved over the additional content without the additional content disappearing;
Persistent
The additional content remains visible until the hover or focus trigger is removed, the user dismisses it, or its information is no longer valid.

Exception: The visual presentation of the additional content is controlled by the user agent and is not modified by the author.

Teacher with low vision who uses screen magnification software:

  • Problem:

  • Works well:

Understanding Content on Hover or Focus

Guideline 2.1 Keyboard Accessible

Make all functionality available from a keyboard.

2.1.4 Character Key Shortcuts (A)

If a keyboard shortcut is implemented in content using only letter (including upper- and lower-case letters), punctuation, number, or symbol characters, then at least one of the following is true:

Turn off
A mechanism is available to turn the shortcut off;
Remap
A mechanism is available to remap the shortcut to use one or more non-printable keyboard characters (e.g. Ctrl, Alt, etc).
Active only on focus
The keyboard shortcut for a user interface component is only active when that component has focus.

Reporter with repetitive stress injury who uses voice recognition software:

  • Problem:
    Note: There was a shortcut key for delete that was triggered by something the reporter was saying, and no way to turn off the shortcut keys.

  • Works well:

Understanding Character Key Shortcuts

Guideline 2.2 Enough Time

Provide users enough time to read and use content.

2.2.6 Timeouts (AAA)

Users are warned of the duration of any user inactivity that could cause data loss, unless the data is preserved for more than 20 hours when the user does not take any actions.

School playground aide with cognitive disabilities:

  • Problem:

  • Works well:

Understanding Timeouts

Guideline 2.3 Seizures and Physical Reactions

Do not design content in a way that is known to cause seizures or physical reactions.

2.3.3 Animation from Interactions (AAA)

Motion animation triggered by interaction can be disabled, unless the animation is essential to the functionality or the information being conveyed.

Artist with vestibular disorder:

  • Problem:

  • Works well:

Understanding Animation from Interactions

Guideline 2.5 Input Modalities

Make it easier for users to operate functionality through various inputs beyond keyboard.

2.5.1 Pointer Gestures (A)

All functionality that uses multipoint or path-based gestures for operation can be operated with a single pointer without a path-based gesture, unless a multipoint or path-based gesture is essential.

Comic with cerebral palsy who has limited movement in fingers:

  • Problem:

  • Works well:

Understanding Pointer Gestures

2.5.2 Pointer Cancellation (A)

For functionality that can be operated using a single pointer, at least one of the following is true:

No Down-Event
The down-event of the pointer is not used to execute any part of the function;
Abort or Undo
Completion of the function is on the up-event, and a mechanism is available to abort the function before completion or to undo the function after completion;
Up Reversal
The up-event reverses any outcome of the preceding down-event;
Essential
Completing the function on the down-event is essential.

Politician with motor disabilities and low vision:

  • Problem:

  • Works well:

Understanding Pointer Cancellation

2.5.3 Label in Name (A)

For user interface components with labels that include text or images of text, the name contains the text that is presented visually.

Reporter with repetitive stress injury who uses voice recognition software:

  • Problem:
    Note: It was visually labeled 'send' but the 'name' in the code was 'submit'. It would have worked if the 'name' started with 'send'.

Understanding Label in Name

2.5.4 Motion Actuation (A)

Functionality that can be operated by device motion or user motion can also be operated by user interface components and responding to the motion can be disabled to prevent accidental actuation, except when:

Supported Interface
The motion is used to operate functionality through an accessibility supported interface;
Essential
The motion is essential for the function and doing so would invalidate the activity.

Comic with cerebral palsy who uses a wheelchair:

  • Problem:

  • Problem:

  • Works well:

Understanding Motion Actuation

2.5.5 Target Size (AAA)

The size of the target for pointer inputs is at least 44 by 44 CSS pixels except when:

Equivalent
The target is available through an equivalent link or control on the same page that is at least 44 by 44 CSS pixels;
Inline
The target is in a sentence or block of text;
User Agent Control
The size of the target is determined by the user agent and is not modified by the author;
Essential
A particular presentation of the target is essential to the information being conveyed.

Retiree with hand tremor (and big fingers):

  • Problem:

  • Works well:

Understanding Target Size

2.5.6 Concurrent Input Mechanisms (AAA)

Web content does not restrict use of input modalities available on a platform except where the restriction is essential, required to ensure the security of the content, or required to respect user settings.

Reporter with repetitive stress injury who uses voice recognition software:

  • Problem:

Understanding Concurrent Input Mechanisms

Guideline 4.1 Compatible

Maximize compatibility with current and future user agents, including assistive technologies.

4.1.3 Status Messages (AA)

In content implemented using markup languages, status messages can be programmatically determined through role or properties such that they can be presented to the user by assistive technologies without receiving focus.

Accountant who is blind and uses a screen reader:

  • Problem:

  • Works well:

Understanding Status Messages

About the Personas Quotes

The linked persona roles go to the Stories of Web Users. That page has other personas with different disabilities. We might add more in the future.

After we’ve reviewed these persona quotes sufficiently, we plan to add them to the Understanding documents.

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Источник: [https://torrent-igruha.org/3551-portal.html]
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